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Date:	11/5/99 9:51:19 AM Pacific Standard Time<BR>
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Traveller-digest      Friday, November 5 1999      Volume 1999 : Number 1314<BR>
<BR>
<BR>
<BR>
(R)1996. Traveller is a registered trademark of FarFuture Enterprises.<BR>
All rights reserved.<BR>
<BR>
The following topics are covered in this digest:<BR>
<BR>
Re: Aslan<BR>
Re: A Well-Regulated Militia (new thread title)<BR>
Evelotion and the drifting generation ship<BR>
Re: Middle Eastern Cyberpunk<BR>
Re: Evelotion and the drifting generation ship<BR>
RE: Muslims in space...<BR>
Re: Nonhuman languages [was: Re Names [Semi OT]]<BR>
Re: [OT] Re: Website revamped and Deckplans up<BR>
ohh...an ob-trav out of a political discussion<BR>
Re: Nonhuman languages<BR>
Focus! Focus!<BR>
Private Sector Artillery<BR>
Re: Evelotion and the drifting generation ship<BR>
Re: GT Starship gearheadedness<BR>
Re: Solomani Rim data<BR>
re: Justice and Criminal vs Civil<BR>
Vs: Glitches after maintenance<BR>
Re: ohh...an ob-trav out of a political discussion <BR>
Joseph Dietrich's Imperium<BR>
re: Middle Eastern Cyberpunk<BR>
Re: [OT] Re: Website revamped and Deckplans up <BR>
Re: Solomani Rim data and CT LBB errata<BR>
Re: Joseph Dietrich's Imperium <BR>
Re: Middle Eastern Cyberpunk <BR>
re: Middle Eastern Cyberpunk<BR>
<BR>
----------------------------------------------------------------------<BR>
<BR>
Date: Fri, 5 Nov 1999 16:21:03 +0100 (MET)<BR>
From: Hans Rancke-Madsen <rancke@diku.dk><BR>
Subject: Re: Aslan<BR>
<BR>
William F. Hostman writes:<BR>
<BR>
>>7. Aslan. Ok, here I have difficulties understanding cannon. First off,<BR>
>>we are suppose to have more female Aslan than males. Then, those males<BR>
>>that are not first born run off and become Ihatei, "driving their ships<BR>
>>to new lands"(Zepplin Rocks!). Does this not cause a big depopulation<BR>
>>problem? <BR>
<BR>
No, because an Aslan clan can't afford to outfit very many of their _ihatei_.<BR>
And that isn't based on an economic analysis alone. When the Loaktarl Clan,<BR>
the dominant clan of four subsectors containing 7 high-population worlds,<BR>
outfitted an _ihatei_ fleet for the first time in a generation, it consisted<BR>
of ten ships carrying 10,000 apiece (or was it 50,000? No, I think the<BR>
ships were 50,000 T ships and they carried 10,000 apiece).<BR>
<BR>
>>Now then, there is the Treaty of Ftahir. Canon says (correctly) that it<BR>
>>would be very dishonorable for the Aslan to break the treaty. Ok. When<BR>
>>the Rebellion occurs, it is now honorable to break the treaty because of<BR>
>>the death of ONE (quantity 1) Aslan? <BR>
> <BR>
>The Aslan shot was a Clan Ambassador, the (in the aslan view) literal<BR>
>Honor-Bearer for the whole of his clan. <BR>
<BR>
I thought that would be the Clan Lord.<BR>
<BR>
>Killing him was, to the aslan mind, the same as attacking the whole clan,<BR>
>not just the Aslan. Additionally, said attack was without honor, and there<BR>
>also was no clear emperor to appeal to for redress.<BR>
><BR>
>Aslan view lords AS the government to a certain extent, according to a<BR>
>variety of sources... hence, no Emperor, No Imperium. No Imperium, No<BR>
>Treaty of Ftahalr.<BR>
<BR>
Sure. And the fact that the Aslans suddenly percieved a weakness where none<BR>
had been before had nothing to do with their change of mind? Riiiight...<BR>
<BR>
Aslans are just as capable of situational ethics as, say, the ancient<BR>
Japanese damyios...<BR>
<BR>
<BR>
      Hans Rancke<BR>
University of Copenhagen<BR>
     rancke@diku.dk<BR>
- ------------<BR>
        "The referee should determine the nature of subsequent<BR>
         events based on the individual situation."<BR>
                                _76 Patrons_, p. 8<BR>
<BR>
------------------------------<BR>
<BR>
Date: Fri, 05 Nov 1999 10:17:49 -0500<BR>
From: Kurt Feltenberger <kurt@blazenet.net><BR>
Subject: Re: A Well-Regulated Militia (new thread title)<BR>
<BR>
At 11:54 PM 11/04/1999 -0500, you wrote:<BR>
>----- Original Message -----<BR>
>From: Kelly St.Clair <kellys@efn.org><BR>
> > For obvious reasons, this interpretation is not appreciated by those who<BR>
> > are currently in charge, but it's very popular among the various<BR>
>"militias"<BR>
> > with an axe to grind about the gummint.  Also, the balance has changed a<BR>
> > bit:  no longer can you count on both sides having the same kind of<BR>
>weapons...<BR>
><BR>
>I doubt that the general populace had canon or warships or heavy cavalry.<BR>
>Citizens who have the right to own weapons of whatever type they see fit is<BR>
>just another of the many checks and balances in the system.  It should serve<BR>
>to keep the size of government down.  If people have the right and the means<BR>
>to defend themselves against any threat then the government will have less<BR>
>need to protect them against those threats.<BR>
<BR>
With regards to warships, many if not most merchant ships were armed with <BR>
cannon during the Revolutionary War and the War of 1812.  Granted, they did <BR>
not have the broadside of a Frigate, but they did have respectable <BR>
firepower for the time.<BR>
<BR>
<BR>
<BR>
Kurt Feltenberger<BR>
<BR>
"To our Country! In her intercourse with foreign nations,<BR>
    may she always be in the right, but our country, right or wrong!"<BR>
      ~Stephen Decatur<BR>
<BR>
<BR>
mailto:kurt@blazenet.net<BR>
<BR>
------------------------------<BR>
<BR>
Date: Fri, 05 Nov 1999 09:30:08 -0600<BR>
From: Shimmergloom <shimmer@mhtc.net><BR>
Subject: Evelotion and the drifting generation ship<BR>
<BR>
So, how long would it take it take a generation ship that got knocked off<BR>
course to develop an entirely unique echo system?<BR>
<BR>
- -------------------------<BR>
"How much XP do we get if we join the bandits?"<BR>
<BR>
shimmer@mhtc.net<BR>
<BR>
------------------------------<BR>
<BR>
Date: Fri, 5 Nov 1999 15:37:40 +0000<BR>
From: "Greg Aldridge" <Greg.Aldridge@marconicomms.com><BR>
Subject: Re: Middle Eastern Cyberpunk<BR>
<BR>
>> Three: When Gravity Fails, A Fire in the Sun, and The Exile Kiss. And<BR>
>> there was a Cyberpunk supplement for that universe.<BR>
>><BR>
>> Carlos Alos-Ferrer<BR>
><BR>
>Hardwired.  Used to have that around here somewhere.<BR>
<BR>
"Hardwired" was the source book for the Hardwired universe created by<BR>
Walter Jon Williams, and included the 'delightful' cybersnake.<BR>
<BR>
The Cyberpunk source book for George Alec Effinger's universe was called<BR>
"When Gravity Fails" after the novel.<BR>
<BR>
<BR>
- ------------------------------------------------------------------------<BR>
     Greg Aldridge      | "Since light travels faster than sound, isn't<BR>
   Software Engineer,   | that why some people appear bright until you<BR>
   EASAMS Engineering   |              hear them speak?"<BR>
        Systems         |<BR>
- ------------------------------------------------------------------------<BR>
   Email: Greg.Aldridge@marconicomms.com    Tel: 01245 353221 x4437<BR>
- ------------------------------------------------------------------------<BR>
IMTU tc tm tn t4+ tg ru+ ge(+) 3i+ c+ jt au- ls+ pi ta-- he as vi sy+ so<BR>
- ------------------------------------------------------------------------<BR>
<BR>
------------------------------<BR>
<BR>
Date: Fri, 5 Nov 1999 15:39:49 +0000<BR>
From: "Greg Aldridge" <Greg.Aldridge@marconicomms.com><BR>
Subject: Re: Evelotion and the drifting generation ship<BR>
<BR>
>So, how long would it take it take a generation ship that got knocked off<BR>
>course to develop an entirely unique echo system?<BR>
<BR>
That would depend on the acoustic properties of its internal layout ;-><BR>
<BR>
<BR>
- ------------------------------------------------------------------------<BR>
     Greg Aldridge      | "Since light travels faster than sound, isn't<BR>
   Software Engineer,   | that why some people appear bright until you<BR>
   EASAMS Engineering   |              hear them speak?"<BR>
        Systems         |<BR>
- ------------------------------------------------------------------------<BR>
   Email: Greg.Aldridge@marconicomms.com    Tel: 01245 353221 x4437<BR>
- ------------------------------------------------------------------------<BR>
IMTU tc tm tn t4+ tg ru+ ge(+) 3i+ c+ jt au- ls+ pi ta-- he as vi sy+ so<BR>
- ------------------------------------------------------------------------<BR>
<BR>
------------------------------<BR>
<BR>
Date: Fri, 05 Nov 1999 09:53:51 -0600<BR>
From: Dan Roseberry <rosebee@troi.csw.net><BR>
Subject: RE: Muslims in space...<BR>
<BR>
    Since we're on the subject, does anyone now if the star system in<BR>
GDW's Double Star is located in Traveler. If so, what's its location<BR>
hex, sub sector and sector. Bonus points<BR>
if you have the ring/ray coordinates.<BR>
    Game calls it "the Epsilon Cetus system, containing a M8 red dwarf<BR>
and a G0 yellow<BR>
star." The G0 is variously named An-Nur (Islamic) or Kou (Chinese). The<BR>
M8 is variously named Az-Zarr (Islamic) or Chin (Chinese).<BR>
    Dan Roseberry(plop101) another quick and dirty post ADQP<BR>
<BR>
------------------------------<BR>
<BR>
Date: Fri, 5 Nov 1999 10:14:20 -0600<BR>
From: "Joseph R. Dietrich" <yikes@evansville.net><BR>
Subject: Re: Nonhuman languages [was: Re Names [Semi OT]]<BR>
<BR>
>Perhaps I could ask a general question of the list:  What non-human<BR>
>Traveller "race" would be most useful to have a language worked up for?<BR>
<BR>
Ancient, and it's Droyne decendants.<BR>
<BR>
Ciao,<BR>
<BR>
Joseph R. Dietrich<BR>
yikes@evansville.net<BR>
<BR>
------------------------------<BR>
<BR>
Date: Fri, 5 Nov 1999 07:19:06 PST<BR>
From: shadow@krypton.rain.com (Leonard Erickson)<BR>
Subject: Re: [OT] Re: Website revamped and Deckplans up<BR>
<BR>
In mail you write:<BR>
<BR>
>> I saw where MS announced that the Win2000 client will sell for $350<BR>
>> when it comes out next March.  The server was in the thousands, not<BR>
>> unexpected. I also so where they want to require a "client user fee"<BR>
>> for ever client that connects to a Win2000 server. That should<BR>
>> basically eliminate any non-MS clients from connecting to a Win server<BR>
>> as you'd end up paying twice.<BR>
><BR>
> Worse, they *could* rig it so if a pirate copy of Win2000 logs into a MS <BR>
> server, it automagically reformats the user's hd.  $350.  Damn.  No *wonder* <BR>
> they hate Linux so much...<BR>
<BR>
I'd *love* to see them do something like that. But they won't. Not if<BR>
their lawyers hear about it in time.<BR>
<BR>
You see, there's a *clear* legal precedent on *that* trick, dating back<BR>
to a consultant who rigged his software to wip a company's mainframe if<BR>
they didn't pay his bill on time (or some such). <BR>
<BR>
The court ruled that he'd have been within his rights to have his<BR>
software quit working, destroying the data (and other programs) which<BR>
did *not* belong to him was \n't acceptable, Therefore he came under<BR>
the laws for malicious destruction of the files. <BR>
<BR>
MS would lose *bigtime* in court over a stunt like that. <BR>
<BR>
- -- <BR>
Leonard Erickson (aka Shadow)<BR>
 shadow@krypton.rain.com        <--preferred<BR>
leonard@qiclab.scn.rain.com     <--last resort<BR>
<BR>
------------------------------<BR>
<BR>
Date: Fri, 05 Nov 1999 09:48:12 -0500<BR>
From: Mark Urbin <eclipse@ultranet.com><BR>
Subject: ohh...an ob-trav out of a political discussion<BR>
<BR>
In most US states, black powder weapons, including percussion cap six guns <BR>
are legal and pretty much un-regulated.<BR>
On high tech worlds, are lower tech weapons regulated as stringently as <BR>
more modern weapons?<BR>
<BR>
For example on a TL 15 planet, you can't walk into a hardware store and buy <BR>
a set of Battledress, there may be a local version of the SCA with very <BR>
functional crossbows, swords and whatnot.  Hell, their version of the SCA <BR>
might be a fairly twisted 'old west' or an urban gansta recreation complete <BR>
with sawed off shotguns and wonder-nines.<BR>
<BR>
- ---------------------------------------------------------------------------<BR>
eclipse@ultranet.com -- These opinions are mine, no one else wants `em.<BR>
"This has the characteristic look and feel of a complete fiasco."<BR>
                 http://www.ultranet.com/~eclipse/<BR>
- ---------------------------------------------------------------------------<BR>
<BR>
------------------------------<BR>
<BR>
Date: Fri, 5 Nov 1999 11:30:45 -0500 (EST)<BR>
From: Kenji Schwarz <schwarz@fas.harvard.edu><BR>
Subject: Re: Nonhuman languages<BR>
<BR>
Okay, let me set this up a little more formally, with like ballots and<BR>
stuff.<BR>
<BR>
VOTE for the nonhuman Traveller language that would be most useful and<BR>
interesting to players, refs, and writers to have grammars, vocabularies,<BR>
and a variety of sample texts for.  <BR>
<BR>
The candidates are:<BR>
Droyne (Oynprith):  1<BR>
Aslan (Trokh):<BR>
Vargr*:<BR>
K'kree:<BR>
Other:   _____________<BR>
<BR>
*As there is no single language for the entire Vargr species (how absurdly<BR>
improbable!!!!), I'll assume Gvegh, said to be the dominant language in<BR>
the area behind the Claw.<BR>
<BR>
Kenji<BR>
<BR>
------------------------------<BR>
<BR>
Date: Fri, 5 Nov 1999 11:39:11 EST<BR>
From: Diespamer@aol.com<BR>
Subject: Focus! Focus!<BR>
<BR>
Greetings...<BR>
<BR>
...just what I was yelling at my telescope last night...focus, focus!<BR>
<BR>
Topic drift seems to be running rampant of late. We've got Diplomacy pirates, <BR>
name pronunciations, when the various bits and pieces of the constitution got <BR>
instituted, what words mean, various flavors of varous OS's...and much more!<BR>
<BR>
Now, this is all fun, but for those of us that are battling CTS and are <BR>
finding it increasingly painful to use the delete button so many times a day <BR>
(as the good ol' arthitis pulses up and down the arm...), could we all get a <BR>
little more focused on the topic at hand?<BR>
<BR>
Namely Traveller?<BR>
<BR>
Thanks much!<BR>
<BR>
Fred Kiesche<BR>
(e-mail: Diespamer@aol.com)<BR>
(...who is really more interested in learning about the guidance systems that <BR>
those sensibly shod female Aslan use when aiming near-c rocks at those <BR>
TEDies!)<BR>
<BR>
------------------------------<BR>
<BR>
Date: Fri, 5 Nov 1999 08:39:52 -0800 (PST)<BR>
From: Mark Cook <markc@peak.org><BR>
Subject: Private Sector Artillery<BR>
<BR>
Leonard Erickson <shadow@krypton.rain.com> writes:<BR>
<BR>
> Another item for my "If I win the Lottery" list. <BR>
> <BR>
> Would you care to be invited to fire a 40 pounder on the coast? Say<BR>
> from Battery Russell if they let us? :-)<BR>
<BR>
Leonard, you pick the date, time, and place... and I am *THERE*! :^)<BR>
<BR>
        - Mark C.<BR>
          Instructor, Willamette Small Arms Academy<BR>
          EOD, U.S.M.C. 1st MarDiv (Camp Pendleton), Class of '75<BR>
          Full-Auto Director, Albany Rifle & Pistol Club, Albany, OR<BR>
          NRA (Life), SAF (Life), CCRKBA (Life)<BR>
          Front Sight First Family member #1<BR>
<BR>
- -----------------------------------------------------------------------<BR>
 mark f. cook   *   shoestring graphics & printing   *  markc@ssgfx.com<BR>
 7160 n.w. somerset dr. * corvallis, or, 97330  *  http://www.ssgfx.com<BR>
 Phone: 541-745-5709                                  Fax: 541-745-5818      <BR>
- -----------------------------------------------------------------------<BR>
   "Remember that a government big enough to give you everything<BR>
    you want is also big enough to take away everything you have."<BR>
    --Col. David Crockett; member of the Tennessee legislature<BR>
    (1821-1822/1823-1824); member U.S. House of Representatives<BR>
    (1827-1831/1833-1835); and Texas Hero of the Alamo (1836) <BR>
<BR>
------------------------------<BR>
<BR>
Date: Fri, 5 Nov 1999 09:03:13 -0800 (PST)<BR>
From: Anthony Jackson <ajackson@molly.iii.com><BR>
Subject: Re: Evelotion and the drifting generation ship<BR>
<BR>
Shimmergloom writes:<BR>
> So, how long would it take it take a generation ship that got knocked off<BR>
> course to develop an entirely unique echo system?<BR>
<BR>
Assuming you mean ecosystem, it depends on what you mean by 'entirely unique'. For larger lifeforms, speciation should take in the tens or hundreds of thousands of years, less significant changes would occur faster.  It's pretty unlikely that a generation ship would remain viable anywhere near that long, however.<BR>
<BR>
------------------------------<BR>
<BR>
Date: Fri, 5 Nov 1999 09:06:41 -0800 (PST)<BR>
From: Anthony Jackson <ajackson@molly.iii.com><BR>
Subject: Re: GT Starship gearheadedness<BR>
<BR>
Christopher Thrash writes:<BR>
> VE2 nuclear dampers prevent nuclear explosions (but not power generation)<BR>
> within their radius of effect. Since the damage done by a nuclear-tipped<BR>
> missile is a function of range to the target at detonation, this<BR>
> effectively limits the amount of damage.<BR>
> <BR>
> It's not clear to me, however, that this is a good model of how nuclear<BR>
> dampers work in Traveller. Traveller nuclear dampers are point-effect, not<BR>
> area-effect, weapons that have to be targetted on each individual missile.<BR>
<BR>
Actually, it depends on your sources.  First of all, area effect dampers _are_ possible in FF&S, they just don't cover enough area to help against detlasers and so aren't used much (and have really vague rules, which doesn't help).  Second, I don't recall CT ever specifying how they worked, but they seemed to be a single large system onboard a warship, which suggested they probably were area dampers.<BR>
<BR>
------------------------------<BR>
<BR>
Date: Fri, 5 Nov 1999 09:10:58 -0800 (PST)<BR>
From: Anthony Jackson <ajackson@molly.iii.com><BR>
Subject: Re: Solomani Rim data<BR>
<BR>
JFZeigler@aol.com writes:<BR>
<BR>
> (Don't worry.  I've got a handwave for this one.  It actually leads to a<BR>
> pretty interesting world description, although I have to invoke the<BR>
> Ancients to do it. . .)<BR>
<BR>
Why the Ancients?  It could be some ridiculous Empire of Man project ;)  Take an ice moon and build proper atmospheric processing plants on it and you could probably get a type 6 atmosphere, which would gradually leak away.<BR>
<BR>
------------------------------<BR>
<BR>
Date: Fri, 5 Nov 1999 12:24:25 -0500<BR>
From: Walter Smith <SmithW@HARTWICK.EDU><BR>
Subject: re: Justice and Criminal vs Civil<BR>
<BR>
Same happened to OJ Simpson. It happens regularly in the US. Shouldn't be<BR>
allowed (They should really be combined, to to double jeopardy), but they<BR>
aren't. And in the US, civil cases are generally by "preponderance of the<BR>
evidence" versus "beyond a reasonable doubt". There was apparently<BR>
reasonable doubt in the criminal trial, but the civil trial found it to be<BR>
"more likely than not" that he killed his ex.<BR>
>>>>>>>>>>>>>><BR>
<BR>
Then there was the Rodney King beating case a few years back - some<BR>
Los Angeles, California police officers got a bit too enthusiastic in their<BR>
apprehending of one Rodney King, who was resisting arrest...and <BR>
someone got it on videotape.<BR>
<BR>
The officers were acquitted of using excessive force- apparently it wasn't <BR>
clear to the jury just how much Mr. King was actually resisting, and <BR>
they could not get to the beyond reasonable doubt stage. Mr. King<BR>
proceeded to sue, of course (taking the officers to civil court), as<BR>
expected. What I did not expect was for the United States Federal <BR>
Government to charge the officers with violating Mr. King's civil rights. It <BR>
looked like the government had decided that this high-profile, emotionally<BR>
charged circus of a case needed a guilty verdict for spin purposes,<BR>
and tried to create a guilty verdict themselves when the courts in <BR>
California did not do so.<BR>
<BR>
ObTrav: Legal skill may run a poor second to a high Social Standing<BR>
score, or other evidence of good governmental connections.<BR>
<BR>
Walt Smith<BR>
<BR>
------------------------------<BR>
<BR>
Date: Fri, 5 Nov 1999 11:31:05 -0600<BR>
From: "Chad Russell" <mindbreaker@unforgettable.com><BR>
Subject: Vs: Glitches after maintenance<BR>
<BR>
J2K wrote:<BR>
<BR>
> Have one of the major components suffer a fake malfunction. This means<BR>
>that when they run a self-diagnostic program, it gets convinced that<BR>
>there's something wrong with some esoteric part. The characters can check<BR>
>it, "repair" it or even replace it, and the program is still convinced<BR>
>there's something wrong. Finding out the problem with the electronics<BR>
>involved in the self-diagnostics can take time. (Especially when the<BR>
>"malfunction" is on some vital piece of machinery, and it can't be used<BR>
>because of inbuilt safeties.)<BR>
><BR>
<BR>
This could be especially effective if the PCs have ever seen '2001: A Space<BR>
Odyssey'...<BR>
<BR>
HAL9000: "Just a moment... just a moment..."<BR>
<BR>
Hapless Frank: "What's the trouble, HAL?"<BR>
<BR>
HAL9000: "I am detecting a problem with the AE-35 unit; I predict it will<BR>
go 100% failure within 72 hours."<BR>
<BR>
Frank & Dave think to themselves as they prepare to make the repair: "This<BR>
is great!  At last, something to break the tedium around here!"<BR>
<BR>
Little do they suspect the *real* malfunction...<BR>
<BR>
<BR>
<BR>
<BR>
- -Chad<BR>
<BR>
------------------------------<BR>
<BR>
Date: Fri, 05 Nov 1999 12:35:06 -0500<BR>
From: "Keven R. Pittsinger" <jamstar@accesstoledo.com><BR>
Subject: Re: ohh...an ob-trav out of a political discussion <BR>
<BR>
> In most US states, black powder weapons, including percussion cap six guns <BR>
> are legal and pretty much un-regulated.<BR>
> On high tech worlds, are lower tech weapons regulated as stringently as <BR>
> more modern weapons?<BR>
> <BR>
> For example on a TL 15 planet, you can't walk into a hardware store and buy <BR>
> a set of Battledress, there may be a local version of the SCA with very <BR>
> functional crossbows, swords and whatnot.  Hell, their version of the SCA <BR>
> might be a fairly twisted 'old west' or an urban gansta recreation complete <BR>
> with sawed off shotguns and wonder-nines.<BR>
<BR>
Heheh.  Shades of 'Captain Proton', from the cheesy sci fi wannabe show.<BR>
<BR>
Keven<BR>
<BR>
- -- <BR>
tc++ tm+ tn t4- to ru++ ge+ 3i c+ jt au st- ls pi+ ta+ he+ so- vi zh sy<BR>
- ------------------------------------------------------------------------------<BR>
                                                     Science-Fiction Adventure<BR>
                                                     In Reavers' Deep<BR>
<BR>
------------------------------<BR>
<BR>
Date: Fri, 05 Nov 1999 10:37:15 -0600<BR>
From: "Robert Eaglestone" <eaglesto@nortelnetworks.com><BR>
Subject: Joseph Dietrich's Imperium<BR>
<BR>
Howdy again all,<BR>
<BR>
I'm still a bit captivated over Joseph Dietrich's TU, and would<BR>
like to set out some ideas for anyone who is also a bit captivated.<BR>
<BR>
I had another think last night.  His milieu might not even be 4th<BR>
Imperium... if his jumpgates are "ancient", then it might be the<BR>
5th Imperium... and by that time, they might not call it the Imperium<BR>
anymore because it might not really inherit enough meaningful<BR>
traditions from the Imperia of the past... or for that matter, the<BR>
powers-that-be might take on the names of past empires while<BR>
not really having much in common with them... for instance, there<BR>
could be an extended Rebellion-era setting that has empires<BR>
scattered throughout the regions of the previous 3I, and some of<BR>
them would be named after the local Rebellion-era heroes.<BR>
<BR>
Even with the Virus era, the empires which follow may well<BR>
use ancient local references to bolster their legitimacy.<BR>
<BR>
Since Dulinor is dead either way, there would be no "Dulinor Empire";<BR>
however, there would be a Regency of Deneb, probably a Ziru Sirka,<BR>
an "Imperium" which may well be not much more than Core -- it might<BR>
even be called the Sylean Empire, who knows?<BR>
<BR>
I would like to fit Joseph's TU into my TU.  So to morph an official<BR>
TU into JTU, I'd send the 3I through the Rebellion:<BR>
<BR>
1116  Rebellion<BR>
1125  Collapse, with or without Virus<BR>
1200  New Era or equivalent<BR>
1500  4th Imperium, jumpgates and all (TL17-18?)<BR>
1800  Disintegration of the 4I.<BR>
2000  JTU<BR>
<BR>
Rob<BR>
<BR>
------------------------------<BR>
<BR>
Date: Fri, 5 Nov 1999 12:35:40 -0500<BR>
From: Walter Smith <SmithW@HARTWICK.EDU><BR>
Subject: re: Middle Eastern Cyberpunk<BR>
<BR>
Shimmergloom wrote:<BR>
>>>>>>>>><BR>
> Three: When Gravity Fails, A Fire in the Sun, and The Exile Kiss. And<BR>
> there was a Cyberpunk supplement for that universe.<BR>
><BR>
> Carlos Alos-Ferrer<BR>
<BR>
Hardwired.  Used to have that around here somewhere.<BR>
>>>>>>>>>><BR>
"Hardwired" was the Cyberpunk sourcebook for the book of the same<BR>
name - a cyberpunk universe with much simpler computers, and much<BR>
more complex drugs.<BR>
<BR>
The Cyberpunk supplement for the "When Gravity Fails" series carried<BR>
the "When Gravity Fails" title.<BR>
<BR>
Very odd scenario in it as well, as befitting the series it came from.<BR>
<BR>
Walt Smith<BR>
<BR>
------------------------------<BR>
<BR>
Date: Fri, 05 Nov 1999 12:40:09 -0500<BR>
From: "Keven R. Pittsinger" <jamstar@accesstoledo.com><BR>
Subject: Re: [OT] Re: Website revamped and Deckplans up <BR>
<BR>
> In mail you write:<BR>
> <BR>
> >> I saw where MS announced that the Win2000 client will sell for $350<BR>
> >> when it comes out next March.  The server was in the thousands, not<BR>
> >> unexpected. I also so where they want to require a "client user fee"<BR>
> >> for ever client that connects to a Win2000 server. That should<BR>
> >> basically eliminate any non-MS clients from connecting to a Win server<BR>
> >> as you'd end up paying twice.<BR>
> ><BR>
> > Worse, they *could* rig it so if a pirate copy of Win2000 logs into a MS <BR>
> > server, it automagically reformats the user's hd.  $350.  Damn.  No *wonder* <BR>
> > they hate Linux so much...<BR>
> <BR>
> I'd *love* to see them do something like that. But they won't. Not if<BR>
> their lawyers hear about it in time.<BR>
> <BR>
> You see, there's a *clear* legal precedent on *that* trick, dating back<BR>
> to a consultant who rigged his software to wip a company's mainframe if<BR>
> they didn't pay his bill on time (or some such). <BR>
<BR>
Ah, but their shrinkware license, the one that says, 'if you break this seal, <BR>
you agree to our licensing terms', *also* says that the product is *not* <BR>
warranted to be or do *anything* on anybody's computer, and MS is *not* to be <BR>
held liable for any data loss, computer malfs, or mother in law visits that <BR>
may occur from attempted useage of the software.<BR>
 <BR>
> The court ruled that he'd have been within his rights to have his<BR>
> software quit working, destroying the data (and other programs) which<BR>
> did *not* belong to him was \n't acceptable, Therefore he came under<BR>
> the laws for malicious destruction of the files. <BR>
> <BR>
> MS would lose *bigtime* in court over a stunt like that. <BR>
<BR>
I don't think so.  I think they could get away with contending that they're not responsible for damages resulting from illegal useage of their software, especially in regards to their shrinkware license.<BR>
<BR>
Keven<BR>
<BR>
- -- <BR>
tc++ tm+ tn t4- to ru++ ge+ 3i c+ jt au st- ls pi+ ta+ he+ so- vi zh sy<BR>
- ------------------------------------------------------------------------------<BR>
                                                     Science-Fiction Adventure<BR>
                                                     In Reavers' Deep<BR>
<BR>
------------------------------<BR>
<BR>
Date: Fri, 05 Nov 1999 09:43:33 PST<BR>
From: "Brandon Cope" <copeab@hotmail.com><BR>
Subject: Re: Solomani Rim data and CT LBB errata<BR>
<BR>
>From: JFZeigler@aol.com<BR>
><BR>
><BR>
>It's pretty clear that the rule as given in the TB main text is an erratum.<BR>
<BR>
Good to know I've been doing it the wrong way for 17 years ... guess there <BR>
isn't much point to changing now ...<BR>
<BR>
A generous and sadistic GM,<BR>
<BR>
Brandon Cope<BR>
<BR>
______________________________________________________<BR>
Get Your Private, Free Email at http://www.hotmail.com<BR>
<BR>
------------------------------<BR>
<BR>
Date: Fri, 05 Nov 1999 12:42:08 -0500<BR>
From: "Keven R. Pittsinger" <jamstar@accesstoledo.com><BR>
Subject: Re: Joseph Dietrich's Imperium <BR>
<BR>
> Howdy again all,<BR>
> <BR>
> I'm still a bit captivated over Joseph Dietrich's TU, and would<BR>
> like to set out some ideas for anyone who is also a bit captivated.<BR>
> <BR>
> I had another think last night.  His milieu might not even be 4th<BR>
> Imperium... if his jumpgates are "ancient", then it might be the<BR>
> 5th Imperium... and by that time, they might not call it the Imperium<BR>
> anymore because it might not really inherit enough meaningful<BR>
> traditions from the Imperia of the past... or for that matter, the<BR>
> powers-that-be might take on the names of past empires while<BR>
> not really having much in common with them... for instance, there<BR>
> could be an extended Rebellion-era setting that has empires<BR>
> scattered throughout the regions of the previous 3I, and some of<BR>
> them would be named after the local Rebellion-era heroes.<BR>
> <BR>
> Even with the Virus era, the empires which follow may well<BR>
> use ancient local references to bolster their legitimacy.<BR>
> <BR>
> Since Dulinor is dead either way, there would be no "Dulinor Empire";<BR>
> however, there would be a Regency of Deneb, probably a Ziru Sirka,<BR>
> an "Imperium" which may well be not much more than Core -- it might<BR>
> even be called the Sylean Empire, who knows?<BR>
> <BR>
> I would like to fit Joseph's TU into my TU.  So to morph an official<BR>
> TU into JTU, I'd send the 3I through the Rebellion:<BR>
> <BR>
> 1116  Rebellion<BR>
> 1125  Collapse, with or without Virus<BR>
> 1200  New Era or equivalent<BR>
> 1500  4th Imperium, jumpgates and all (TL17-18?)<BR>
<BR>
TL21, I think.<BR>
<BR>
Keven<BR>
<BR>
- -- <BR>
tc++ tm+ tn t4- to ru++ ge+ 3i c+ jt au st- ls pi+ ta+ he+ so- vi zh sy<BR>
- ------------------------------------------------------------------------------<BR>
                                                     Science-Fiction Adventure<BR>
                                                     In Reavers' Deep<BR>
<BR>
------------------------------<BR>
<BR>
Date: Fri, 05 Nov 1999 12:43:31 -0500<BR>
From: "Keven R. Pittsinger" <jamstar@accesstoledo.com><BR>
Subject: Re: Middle Eastern Cyberpunk <BR>
<BR>
> Shimmergloom wrote:<BR>
> >>>>>>>>><BR>
> > Three: When Gravity Fails, A Fire in the Sun, and The Exile Kiss. And<BR>
> > there was a Cyberpunk supplement for that universe.<BR>
> ><BR>
> > Carlos Alos-Ferrer<BR>
> <BR>
> Hardwired.  Used to have that around here somewhere.<BR>
> >>>>>>>>>><BR>
> "Hardwired" was the Cyberpunk sourcebook for the book of the same<BR>
> name - a cyberpunk universe with much simpler computers, and much<BR>
> more complex drugs.<BR>
<BR>
'Hardwired' was *also* a story by Walter Jon Williams, one of the better <BR>
cyberpunk novels, IMNSFBHO.<BR>
 <BR>
Keven<BR>
<BR>
- -- <BR>
tc++ tm+ tn t4- to ru++ ge+ 3i c+ jt au st- ls pi+ ta+ he+ so- vi zh sy<BR>
- ------------------------------------------------------------------------------<BR>
                                                     Science-Fiction Adventure<BR>
                                                     In Reavers' Deep<BR>
<BR>
------------------------------<BR>
<BR>
Date: Fri, 5 Nov 1999 12:46:29 -0500<BR>
From: Walter Smith <SmithW@HARTWICK.EDU><BR>
Subject: re: Middle Eastern Cyberpunk<BR>
<BR>
Keven Pittsinger wrote:<BR>
>>>>>>>>><BR>
> "Hardwired" was the Cyberpunk sourcebook for the book of the same<BR>
> name - a cyberpunk universe with much simpler computers, and much<BR>
> more complex drugs.<BR>
<BR>
'Hardwired' was *also* a story by Walter Jon Williams, one of the better <BR>
cyberpunk novels, IMNSFBHO.<BR>
>>>>>>>>><BR>
Thanks Kevin, that was the book R Talsorian Games' "Hardwired"<BR>
sourcebook is based on - I wasn't as clear as I should have been,<BR>
and the author's name had escaped me.<BR>
<BR>
Walt Smith<BR>
<BR>
------------------------------<BR>
<BR>
End of Traveller-digest V1999 #1314<BR>
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